FlatPyramid Stock 3D Graphics  (119 views)

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Flatpyramid.com - your one stop 3d model shop
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Manhattan Beach, California

Birthday

October 10

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Birthday

October 10

Location

Manhattan Beach, California

Looking To

Just look around

Languages

English
 

About Me

FlatPyramid.com is a 3D Marketplace to buy and sell 3D Models and Photo Render Images

Interests

3d modeling
3d rendering

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Journal

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Rendering is the third and final step in the simple creation of a 3D model. Rendering refers to the image being visualized with images being created from the 3D model.

There are many features of a rendering, these include; transparency, shading, shadows, reflection, depth of field, caustics, fogging, bump-mapping and texture mapping. These features are the most commonly used when an object has been rendered.

The transparency of a rendering can be adjusted, and details the transmission of light through objects giving the viewer a line of slight through the object.

Shading of a rendering can be adjusted on the surface to create a darker or light effect. This is adjusted with how the light of the scene diffuses into the object.

The shadows of a rendering can be changed with the scene lighting. Some parts of the scene may be lighter than others therefore causing variations in the light that is shown in the object.

To incorporate a mirror effect on an object rendering will give a reflection, a sharp – shiny reflection of the object.

Depth of field can cause the focus of the object to shift, for example – part of the object in the foreground may be in clear focus, while object outside of the depth of the field will become less defined or blurry.

Using caustics while creating a rendering can illuminate certain parts of the rendering using highlights, mirrors and transparency tools.

Fogging an object in the rendering process directs how the light will dim while passing through air that is not clear, similar to the way that we see fog in real life.

 Bump and texture mapping are both ways of creating surfaces upon the shell of the object. These incorporate texture and detail and add lifelike qualities to inanimate surfaces.

This overview highlights the most common effects used in the rendering of objects in the 3D modeling process. The options are practically endless, although most 3D modelists find these to be the most popular, and useful while creating 3D models.

 

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Aug 7, 2009 3:56 PM
zzz says:
 
saludos a todos los que les gustan el 3dddddddddddddddd
 
Jul 20, 2009 11:17 PM
 


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Jan 15, 2009 5:29 PM
 
Can you show the tutorial of car crush in 3ds max. what I have now is :
My PC : XP x64 Edition(5.2, Build 3790),System Model P5e,
Intel(R) Pentium(R)III Xeon Processor(4CPUs),~2.7GHz, 8.00GB of RAM, DirectX 9.0c
the programs: Boujou4, 3ds max (with some Plugins), V-ray and some more programs.
Good to hear from you friend..
Thanks...
 
Jan 14, 2009 5:35 PM
 
hi man... how are you doing!?. can you tell me how to make car crush in 3ds max with V-ray
 
Dec 24, 2008 8:07 PM
 
marry christmas!
 
This item has been blocked and cannot be viewed. The user who posted this item has been blocked due to abuse of the hi5 Terms of Service.
 
Oct 13, 2008 5:43 PM
 
thax u
ka
H ave a nice day ,too . . . .
 
 
 
 
Oct 2, 2008 8:43 PM
apu says:
 
3d rules!!!!!!!!!!!!!

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